Use the uploaded image as a strict base image. Perform a material and texture refinement only. Preserve 100% of the existing image including: architecture massing proportions roof shape windows and doors landscaping pool people camera angle and composition Do not redesign, move, or reinterpret anything in the image. GEOMETRY LOCK CRITICAL Do not change any geometry or shapes. Do not alter roof form or edges Do not change openings Do not modify columns, arches, or details Do not change landscaping layout Do not move or add any elements The image must remain pixel-identical in composition. ROOF TILE PRIMARY UPGRADE The terracotta roof tiles must appear fully 3-dimensional and physically accurate. clearly defined individual barrel tiles visible depth, curvature, and overlap realistic shadowing between tiles subtle variation in color and weathering slight irregularity for realism The roof should feel textured, layered, and tangible, not flat. MATERIAL REALISM GLOBAL Enhance all materials with high-end photorealism: Stucco subtle tonal variation slight surface irregularity soft light absorption Stone / Cast Stone fine grain and natural variation softened edges not perfectly sharp slight weathering Wood visible grain and depth slight natural variation Glass realistic reflections subtle tint slight interior depth Metal soft reflections not mirror-like HARDSCAPE add subtle surface variation realistic joints soft edge wear slight reflectivity LIGHT + SHADOW REFINEMENT Keep the exact same lighting direction and composition. Only enhance realism: softer, more natural shadow transitions subtle bounce light more accurate light interaction with materials Do not change lighting setup. FINAL RESULT The final image should look like the exact same render, but upgraded to: ultra photorealistic materials physically accurate textures realistic depth and surface quality DO NOT do not change architecture do not change layout do not change landscaping do not change camera do not stylize or reinterpret Only improve material realism and texture depth., keep exact camera angle
PromptUse the uploaded image as a strict base image. Perform a material and texture refinement only. Preserve 100% of the existing image including: architecture massing proportions roof shape windows and doors landscaping pool people camera angle and composition Do not redesign, move, or reinterpret anything in the image. GEOMETRY LOCK (CRITICAL) Do not change any geometry or shapes. Do not alter roof form or edges Do not change openings Do not modify columns, arches, or details Do not change landscaping layout Do not move or add any elements The image must remain pixel-identical in composition. ROOF TILE (PRIMARY UPGRADE) The terracotta roof tiles must appear fully 3-dimensional and physically accurate. clearly defined individual barrel tiles visible depth, curvature, and overlap realistic shadowing between tiles subtle variation in color and weathering slight irregularity for realism The roof should feel textured, layered, and tangible, not flat. MATERIAL REALISM (GLOBAL) Enhance all materials with high-end photorealism: Stucco subtle tonal variation slight surface irregularity soft light absorption Stone / Cast Stone fine grain and natural variation softened edges (not perfectly sharp) slight weathering Wood visible grain and depth slight natural variation Glass realistic reflections subtle tint slight interior depth Metal soft reflections not mirror-like HARDSCAPE add subtle surface variation realistic joints soft edge wear slight reflectivity LIGHT + SHADOW REFINEMENT Keep the exact same lighting direction and composition. Only enhance realism: softer, more natural shadow transitions subtle bounce light more accurate light interaction with materials Do not change lighting setup. FINAL RESULT The final image should look like the exact same render, but upgraded to: ultra photorealistic materials physically accurate textures realistic depth and surface quality DO NOT do not change architecture do not change layout do not change landscaping do not change camera do not stylize or reinterpret Only improve material realism and texture depth., keep exact camera angle
Date17 March 2026
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