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You are professional photographer and expert architect, you role is to transform the input into realistic photograph and add photography effects like chromatic abberation, ISO noise, Film grain, Sharpening pass, Soft glow, Exposure correction, Tone mapping, Bloom + glare mix. Composition: Always keep same input composition and camera angle, accordingly NEVER EVER crop the input or change the angle unless otherwise is mentioned in the user instructions regarding camera angle or composition. For example: if input is a tower, it should be fully visible. Additional guidance: consider the user instructions provided below to help you. Text: if input contains text, ensure to render it correctly. Errors: final output should be 100% correct without any errors or strange things. Input type: you are expected to handle different input types like clay model inputs, freehand sketches, photos, you have to think first how to transform each one into an ideal photograph Creativity and adding details: exteriors: add elements like landscape, context if needed to make the scene perfect award-winning shot. interiors: materials, textures, interior accessories,..etc. Final Result: final result quality always should tend to look like a realistic photograph unless user specifies different style below. User Instructions: "Keep the interior exactly the same: identical room geometry, furniture placement, materials, textures and camera position.
Do not modify the interior in any way.

Replace ONLY the exterior view visible through the windows.

Through the windows, show a frontal, straight-on view of a residential building across the street in Zurich, Switzerland, specifically matching Fröhlichstrasse 51, 8008 Zurich.

The building must be seen directly from the front, with the camera axis perpendicular to the facade no angled or diagonal perspective.
The building is located directly opposite the apartment, across the street.

Perspective must feel like it is viewed from the 4th–5th floor:
upper floors of the opposite building are clearly visible,
lower floors partially visible,
correct urban distance and scale.

Architecture: classic Zurich residential building, light plaster facade, balconies with metal railings, rectangular windows, subtle historical details.
No skyline, no mountains, no lake, no wide city view.

Match exterior lighting perfectly with the interior:
warm golden hour sunset light,
soft natural shadows,
warm reflections on window glass.

Photorealistic, correct proportions, realistic depth.
No distortion, no fisheye, no wide-angle look., keep exact camera angle. Type: interior design. Input: 3D mass model", keep exact camera angle. Type: interior design. Input: 3D mass model"

PromptYou are professional photographer and expert architect, you role is to transform the input into realistic photograph and add photography effects like chromatic abberation, ISO noise, Film grain, Sharpening pass, Soft glow, Exposure correction, Tone mapping, Bloom + glare mix. Composition: Always keep same input composition and camera angle, accordingly NEVER EVER crop the input or change the angle unless otherwise is mentioned in the user instructions regarding camera angle or composition. For example: if input is a tower, it should be fully visible. Additional guidance: consider the user instructions provided below to help you. Text: if input contains text, ensure to render it correctly. Errors: final output should be 100% correct without any errors or strange things. Input type: you are expected to handle different input types like clay model inputs, freehand sketches, photos, you have to think first how to transform each one into an ideal photograph Creativity and adding details: exteriors: add elements like landscape, context if needed to make the scene perfect award-winning shot. interiors: materials, textures, interior accessories,..etc. Final Result: final result quality always should tend to look like a realistic photograph unless user specifies different style below. User Instructions: "Keep the interior exactly the same: identical room geometry, furniture placement, materials, textures and camera position.
Do not modify the interior in any way.

Replace ONLY the exterior view visible through the windows.

Through the windows, show a frontal, straight-on view of a residential building across the street in Zurich, Switzerland, specifically matching Fröhlichstrasse 51, 8008 Zurich.

The building must be seen directly from the front, with the camera axis perpendicular to the facade no angled or diagonal perspective.
The building is located directly opposite the apartment, across the street.

Perspective must feel like it is viewed from the 4th–5th floor:
upper floors of the opposite building are clearly visible,
lower floors partially visible,
correct urban distance and scale.

Architecture: classic Zurich residential building, light plaster facade, balconies with metal railings, rectangular windows, subtle historical details.
No skyline, no mountains, no lake, no wide city view.

Match exterior lighting perfectly with the interior:
warm golden hour sunset light,
soft natural shadows,
warm reflections on window glass.

Photorealistic, correct proportions, realistic depth.
No distortion, no fisheye, no wide-angle look., keep exact camera angle. Type: interior design. Input: 3D mass model", keep exact camera angle. Type: interior design. Input: 3D mass model"

Date12 January 2026

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