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Enhance the provided architectural image while strictly preserving the original design.

Do NOT change anything related to the architecture, including:

building layout and proportions

façade design

material types

window and door sizes or locations

canopy design

signage

landscaping

street and sidewalk layout

camera angle or perspective

The geometry, composition, and materials must remain exactly as shown in the reference image.

Allowed adjustments only:

Reduce sunlight intensity

Make the image less bright

Lower highlights and overall exposure

Maintain natural daylight but with softer lighting

Improve material realism without changing material types

Enhance existing materials only CMU walls, metal canopy, wood-tone panels, glass storefronts

Apply physically based rendering PBR textures

Improve surface detail, roughness, reflections, and depth

Make materials look more realistic and high-quality, but do not replace or alter the material types

Lighting & realism

balanced daylight exposure

soft shadows

realistic reflections in glass

subtle ambient occlusion

natural sky lighting

Important rule:
The result must look like the same image with softer sunlight and more realistic materials, without any changes to the architecture, materials, building layout, windows, or doors.

Rendering style:
photorealistic architectural visualization, high dynamic range lighting, realistic materials, global illumination, ray tracing, high detail, professional architectural render quality., keep exact camera angle

Enhanced

PromptEnhance the provided architectural image while strictly preserving the original design.

Do NOT change anything related to the architecture, including:

building layout and proportions

façade design

material types

window and door sizes or locations

canopy design

signage

landscaping

street and sidewalk layout

camera angle or perspective

The geometry, composition, and materials must remain exactly as shown in the reference image.

Allowed adjustments only:

Reduce sunlight intensity

Make the image less bright

Lower highlights and overall exposure

Maintain natural daylight but with softer lighting

Improve material realism without changing material types

Enhance existing materials only (CMU walls, metal canopy, wood-tone panels, glass storefronts)

Apply physically based rendering (PBR) textures

Improve surface detail, roughness, reflections, and depth

Make materials look more realistic and high-quality, but do not replace or alter the material types

Lighting & realism

balanced daylight exposure

soft shadows

realistic reflections in glass

subtle ambient occlusion

natural sky lighting

Important rule:
The result must look like the same image with softer sunlight and more realistic materials, without any changes to the architecture, materials, building layout, windows, or doors.

Rendering style:
photorealistic architectural visualization, high dynamic range lighting, realistic materials, global illumination, ray tracing, high detail, professional architectural render quality., keep exact camera angle

Date16 March 2026

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