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Transform this untextured 3D render into a fully rendered, photorealistic architectural visualization, using the mood and materials shown in the reference image (the moody stone corridor with warm floor-level lighting).
Materials to apply:

Walls: dark textured stone/plaster finish, similar tone and roughness to the reference image's walls — slightly weathered, matte, with subtle irregular texture (not smooth or painted)
Floor: dark wood planks, matching the warm brown tone in the reference
Ceiling: keep dark, with subtle visible structural beams/lines as suggested by the reference ceiling

Lighting to apply:

Warm 2700K wall-grazing light fixtures running along the base of the walls at floor level, spaced evenly down the corridor, creating soft pools of warm light climbing up the wall texture, exactly like the reference image
Keep the rest of the space in deep shadow/darkness — high contrast between the warm light pools and the dark surroundings
No overhead/ceiling lighting, only the low grazing wall lights

STRICT CONSTRAINT — DO NOT CHANGE:
Do not alter the geometry, wall angles, corridor width, ceiling height, doorway shape, or camera perspective in any way. The exact architectural form and proportions of this render must remain identical — only apply materials, textures, and lighting on top of the existing geometry."

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