Skip to content
Render tools

Perform a final refinement pass on the provided rendering.

PRIMARY RULE:
Keep the house, landscaping, hardscape, trees, and all mid-ground elements EXACTLY as they are.

Do not alter:
- Architecture
- Materials
- Hardscape patterns
- Landscape design
- Tree placement
- Mid-ground buildings

Only refine the horizon and sky.

HORIZON:
- Enhance atmospheric depth at the horizon line
- Introduce a soft coastal haze
- Slightly soften and blend the distant skyline
- Maintain visibility of distant Riviera Beach buildings, but keep them:
  • faint
  • low contrast
  • slightly desaturated
  • soft-edged

- Subtle suggestion of water (Intracoastal) is allowed, but keep it minimal and blended

SKY:
- Replace or refine sky with a more natural, photorealistic sky
- Light blue gradient with gentle variation
- Soft, scattered clouds (not dramatic or heavy)
- Avoid HDRI or overly sharp cloud edges
- Slight brightness near horizon for realism

LIGHTING:
- Maintain soft, diffused daylight
- Ensure sky lighting matches the existing scene
- No change to shadows on the house or foreground

ATMOSPHERE:
- Add very subtle aerial perspective
- Background should feel more distant than mid-ground
- Smooth gradient transition from trees → haze → sky

IMPORTANT:
- No new objects in foreground or mid-ground
- No changes to composition
- No increase in contrast in background

STYLE:
- Ultra-photorealistic
- Subtle, atmospheric, refined
, keep exact camera angle

Create renders like this

Turn any photo, sketch, or floor plan into a photoreal render in seconds.