- Prompt
- IMPORTANT: Do NOT change the reference design. Keep the geometry, proportions, layout, openings, furniture positions, and camera angle EXACTLY as in the reference image. Do not redesign the space. Everything must stay in the same place. The task is to apply clean materials + a presentation/diagram-like graphic style, and add only the requested elements (glass elevator + entourage) without altering the architecture. Create an interior PERSPECTIVE view based on the reference (regular perspective, keep the same viewpoint and framing). Maintain clean architectural readability: crisp edges, controlled depth, no fisheye distortion, no dramatic cinematic lighting. GRAPHIC STYLE: match the floor-plan presentation vibe—slightly grainy paper feel, clean vector-like linework, limited palette, tidy and controlled. Not photorealistic, not over-rendered. MATERIALS & FINISHES (apply neatly, no redesign): - Floor: fair-faced architectural concrete (smooth, realistic, slightly warm grey, subtle pores, clean). - Walls and main surfaces: exposed concrete as well (consistent tone, high-quality, not dirty). - Blue structural frames/beams: steel elements (matte/satin metal). Keep their color/identity as in the reference, but make them read as metal. - Blue floor areas: continuous wayfinding floor markings made of colored epoxy resin coating or durable vinyl inlay (smooth surface, slightly reflective, clearly a functional marking, not carpet). - Kitchen back wall: warm wood cladding / wood panels (clean joints). - Yellow tile: ONLY a small, narrow backsplash strip exactly like in the original—do NOT enlarge it. STAIR + ELEVATOR (key change): - The stair is a Mittelholmtreppe (single central stringer stair). Keep the stair exactly as it is and in the same position. - Add a GLASS ELEVATOR next to the stair, using the available space there. The elevator must fit naturally without moving anything. - Elevator design: transparent glass shaft, slim metal frames (steel/aluminum), minimal modern look. Visible doors on the ground level, subtle guide rails, clean details. No heavy machinery, no bulky walls. Do not block circulation. PEOPLE (EXTREMELY IMPORTANT): add 5–10 HUMAN SILHOUETTES that match the REFERENCE STYLE. They must be BLACK, flat 2D cutout shapes, extremely minimal and graphic. NO realism: no faces, no hair, no clothing folds, no textures, no shading. Just simple iconic silhouettes like vector entourage. Correct scale and perspective only. LIVELINESS / ENTOURAGE: add a few plants and small decorations to make it feel alive, but keep it minimal and tidy: - 2–5 potted plants placed naturally (near seating/corners) - a few small everyday objects on shelves/counter (cups, notebooks), no readable text - add simple lamps/light fixtures (pendants or linear fixtures) in a clean modern style; do not change the ceiling structure. BACKGROUND OUTSIDE WINDOWS: show a subtle Düsseldorf (Germany/NRW) context outside the windows: calm European urban/park scenery, soft overcast daylight. Not American: no US signage, no skyscraper skyline, no palm trees. Keep it soft and not too detailed. QUALITY CONTROL (avoid glitches): materials must be clean and believable with NO AI artifacts: - no warped textures, no stretched patterns, no random stains - no melting edges, no distorted geometry - no inconsistent texture scale - keep everything sharp and presentation-ready Output high resolution, clean and readable for an architecture presentation board. No labels, no dimensions, no logos.
- Created
- February 16, 2026