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"Convert this input image into a high-quality, production-ready 3D model while preserving the object's exact shape, proportions, textures, colors, and fine details. Reconstruct any hidden or occluded surfaces realistically. Generate clean, manifold geometry with optimized topology and UV mapping. Create physically based rendering (PBR) materials including albedo, roughness, metallic, normal, and ambient occlusion maps. Maintain sharp edges where appropriate and smooth curved surfaces naturally. Center the model at world origin, scale it accurately to real-world dimensions, and export it in GLB, FBX, and OBJ formats. Ensure the model is game-engine and AR/VR ready with realistic lighting and photorealistic quality."

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Turn any photo, sketch, or floor plan into a photoreal render in seconds.